Monday : 06th February 2012
 
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Kuala Lumpur Metropolitan University College - KLMUC
Program    
   
  Faculty of IT & Engineering
 
 
 
 
 
 
 
 
  Faculty of Business
  Faculty of Hospitality & Tourism
  Faculty of Health Sciences
  Faculty of Media Studies
  Faculty of Built Enviroment











  B.A. (Hons.) in Graphic Design KPT/JPS (KN 7834) 03/12  

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Programme Description
 

This course will teach you the basic principles of solving graphic design problems. Using state-of-the-art industry software and related programmes, you will develop the ability and confidence to create stunning and successful designs, demonstrate effective use of colour, dominant elements, typographical and production skills to execute effective design layouts that meet exacting industry standards.

 
The degree gives you the ability to analyse and solve graphic design problems and learn typographic aesthetics, master Adobe Photoshop, Illustrator and InDesign, including other multimedia software, prepare a portfolio for professional presentation and evaluation, and develop analytical thinking together with problem solving skills relevant for the graphic design industry. The portfolio will contain your best samples of projects representing various graphic arts software programmes to be showcased to prospective employers.

  Programme Aims
     
  To provide graduates with a solid grounding in graphics and visual communication
  To develop the creativity of graduates through intensive application of graphic tools (computer applications) and techniques
  To instil in graduates an understanding for how to use visual communication in different media and environments
  To guide graduates in managing the creative design process to ensure high quality creative output
     
 
 
  Career Prospects
  With the growth of IT, more and more industries require graphic design skills; therefore, job opportunities for holders of this degree are tremendous. They include designer in print, electronic and film media, marketing, or environmental graphics for business and government. Graduates are also equipped to venture into the creative industry as graphic specialists, instructional designers, art directors, packaging designers, and so on.
     
 
   
   
 
 


CREDIT HOURS: 123
DURATION: 3 Years

Subjects Offered

 
Reading, Vocabulary & Grammar 2
Malaysia Studies
Contemporary Business
Introduction to Graphic Design
Drawing Studies
Computer Applications in Art and Design
Digital Photography
Elements of Design
Islamic Studies / Moral Studies
Critical & Creative Thinking
History of Graphic Design
Colour Theory
Graphic Illustration
   
   
 
Electronic Publishing Design
Intermediate Academic Reading & Writing
Visual Communication
Creative Typography
Creative Concepts of Advertising
Creative Solution and Visual Thinking
Advanced Business Communication Skills
3 Dimensional Design
Principles of Marketing
Advanced Academic Reading & Writing
Advanced Web Design
Digital Effects & Compositing
   
3D Modelling and Animation
Advertising, Copywriting, Storybording & Layout
Animation Technique
Photography in Communication Design
Corporate Branding
Technical Writting
Design Management & Profesional Practice
Packaging Prototype
Portfolio Development
3D Modelling and Animation
Project
Entrepreneurship
Trend in Design Communication
Practicum
 

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ENTRY REQUIREMENTS

 
DIPLOMA
Candidates must meet ONE of the following requirements:
SPM with 3 credits and a pass in Art Studies. Candidates without Art Studies in SPM are required to attend an interview to present their artwork.
Other equivalent qualifications from a recognised institution of higher learning.
   
Foundation in Design
SPM (with 5 credits) in any subject or
Other equivalent qualifications.
   
DEGREE
Candidates must meet ONE of the following requirements:
STPM (with 2 principal passes) including Pengajian Am or Diploma, A-Levels, Foundation courses, Matriculation, Pre University and other equivalent qualifications and a pass in Bahasa Malaysia at SPM.
Other equivalent qualifications from a recognised institution of higher learning.
   

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